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Charge Prototype

I made this prototype based on the nominated, but ultimately not selected theme for Ludum Dare 48, "You are the power source". My goal was to create a game with systems that make level creation more streamlined. Designers can create levels with minimal configuration. I hope to expand on this idea in the future.

Level Manager

This code checks if all the chargers in a level are charged. If they are, it loads the next level after a short delay.

LVLManager.JPG

Charger

For each charger, this code checks if it's close enough to the player and nothing is blocking it. If it's close enough to the player, it charges with yellow lines representing the charge. Similar logic applies to the generators.

Charger.JPG

Switch

The switch blueprint allows a designer to set which platform to move as well as its beginning and ending position/rotation. The platform transitions to each position and rotation over a two second interval.

Switch.JPG

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